Health Heatmap If you haven't got your health, you haven't got anything. Keep tabs on your citizens' physical and mental well-being with the Health Heatmap (![](IconHealth)). Citizens that spend time in unhealthy parts of the city will sometimes become sick. When sick, they will not go to work and will either visit a doctor or stay home. If they visit a doctor at a Clinic or Hospital, they will be cured and returned to regular activity. ![](docs/images/health.png) ##### Affects: * Increases [[heatmaps/hmDensity|Density]] * Citizens - Illness can prevent citizens from working or fulfilling needs * Population - Health citizens live longer, which raises your population. ##### Affected By: * Increased by [[effects/health|Amenities]] - Healthcare, Social Services * Increased by [[heatmaps/hmCommunity|Community]] * Reduced by [[heatmaps/hmCrime|Crime]] * Reduced by [[heatmaps/hmPollution|Pollution]] ##### Heatmap Menu * [[heatmaps/hmPollution|Pollution]] * [[heatmaps/hmValue|Value]] * [[heatmaps/hmDensity|Density]] * [[heatmaps/hmCrime|Crime]] * [[heatmaps/hmEducation|Education]] * [[heatmaps/hmProsperity|Prosperity]] * [[heatmaps/hmCommunity|Community]] * [[heatmaps/hmHealth|Health]] [[index|Back to Index]]