Magic John |
Totally Rad |
John is suddenly attacked. Who could be behind it?
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![Strange things are afoot at the Circle K! Strange things are afoot at the Circle K!](tr019.png) |
And it's time for action! The "ACT 1" letters are actually the same colors; they just cycle and I can't be bothered to sync them up. The "Zap!" has been moved over a bit in Rad, and, oddly enough, the Z has had a corner trimmed, among other tweaks. Huh. Jake has something most righteous on his wrist, but I can't tell what, unless it's just wrinkly. (Update: Skrybe informs me that it's probably one of those slap-on wristband-bracelet-things. Stylin'!)
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Magic John |
Totally Rad |
![It's the Adventures of Blue Speedo Man! It's the Adventures of Blue Speedo Man!](mj021.png) |
![Oh yeah, I recognize this. It's just south of Malibu. Oh yeah, I recognize this. It's just south of Malibu.](tr020.png) |
![Cute fish. Cute fish.](mj022.png) |
![Be like Drac--trust THE PUMP (tm) Be like Drac--trust THE PUMP (tm)](tr021.png) |
Gameplay is essentially the same. Some enemies do more damage in Totally Rad, and some of the continue spots are further back as well. The player sprites, of course, are all appropriately redrawn. Also, the spell to change back to human form has a different icon. John's trademark cap had to go (hey, where are the wings?), and so we get Jake's trademark, which are his rad sneaks, I guess.
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